The document describes the need for a "favorite places management" mechanism to enhance the discoverability of different Decentraland scenes and worlds, it requires changes at multiple levels, from the visual representation in the Explorer to the backend services. The state of the document defines the storage place of the favorites as the "Places" server. The decision discards storing the favorites in the user profile.
To enhance the discoverability of the different Decentraland places, there is the need of adding a favorite mechanism. This will allow users to store and retrieve easily a set of their best loved places. To integrate this, changes at multiple levels are required, from the visual representation in the explorer, to the backend structure that will allow the saving and retrieving of a user favorites.
Following a list of the expected functionalities:
In a future iteration it will be possible to favorite places from the minimap HUD and also from the map parcel info pop-up, currently not possible due to technical limitations of the renderer map handling and Places API restriction to curated places. More in the limitations section.
After an initial discussion about whether to store favorites in the user profile or in the "Places" server, we are more inclined to store everything in the "Places" server, more information about the decision journey at the end.
The Places API will provide the required information through:
To facilitate the addition of the feature when handling favorites we should use the same data structure currently used for Places, with the boolean addition previously mentioned:
type Place = {
Realm: {
serverName: string
layer: string
usersCount: int
maxUsers: int
userParcels: Vector2Int[]
}
id: string
name: string
creator: string
description: string
thumbnail: string
baseCoords: Vector2Int
parcels: Vector2Int[]
usersTotalCount: int
isPOI: bool
realms: Realm[]
isFavorite: bool
}
With the current functionalities provided by the Places website it is not possible to favorite all the Decentraland areas due to a restriction that allows only curated Places to be displayed. This together with a legacy code integration of the map in the unity renderer will allow the favorite functionality to be applied only in the places section in the explore menu.
In the initial iteration it has been discussed where to store the favorite list, the two options were storing them in the user profile or storing them in Places, the following PROs and CONs made us lean towards the Places option:
Storing favorite in the user profile:
In addition, because currently unity-renderer doesn't communicate directly with the Places API, a structure to ask the browser-interface to sign requests will be integrated. Leaving to the future the possibility of signing requests directly from the renderer.
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in RFC 2119 and RFC 8174.